OV_HurtEvent
Called when an overvehicle recieves damage
Calling
To call this event, simply pass an Overvehicle and the damage as an int
.
OV_HurtEvent.Call(Overvehicles.OVERWING,10);
Listening
You can use the LAPIListener to listen to this event.
Effects
The OV's HP will be lowered with the given amount, or until 0.
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