This event is called whenever a command is executed in the game.
The commands can be prefixed by "api.", but LAPI automatically removes it before passing it to the plugins.
As usual, only application devs should call this event, DO NOT call this from your plugin
This event takes a String, being the complete command (either with or without the "api." prefix)
string myCommand = "api.plugins.list"; CommandInputEvent.Call(myCommand);
It's highly recommend for plugin developers to use the CommandListener to work with commands
Last updated 1 year ago
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